

Also from Kynth Studios


Also from Kynth Studios


Also from Kynth Studios
1# Repository Guidelines23This guide helps contributors work effectively in the Schedule I Developer Environment Utility repository (WinUI3 + MVVM on .NET 8).45## Project Structure & Module Organization6- `App.xaml`, `MainWindow.xaml`: Application entry/view. Code-behind in `*.xaml.cs`.7- `ViewModels/`: MVVM logic (e.g., `MainWindowViewModel`).8- `Services/`: Core services (`SteamService`, `ConfigurationService`, `FileLoggingService`).9- `Models/`: Data contracts (`DevEnvironmentConfig`, `SteamGameInfo`, `BranchInfo`).10- `Assets/`: App icons and splash assets used by the package manifest.11- `Properties/PublishProfiles/`: Packaging profiles (`win-x86`, `win-x64`, `win-arm64`).12- `memories/`: Change logs and significant updates.13 - Managed path layout: `<ManagedEnv>/branches/<branch>`, `logs/`, `temp/`.14 - Config path: `%USERPROFILE%/AppData/LocalLow/TVGS/Development Environment Manager/config.json`.1516## Build, Test, and Development Commands17- Restore: `dotnet restore`18- Build solution: `dotnet build "Schedule I Developer Environment Utility.sln"`19- Run (dev): `dotnet run --project "Schedule I Developer Environment Utility.csproj"`20- Publish (profile): `dotnet publish -c Release -p:PublishProfile=Properties/PublishProfiles/win-x64.pubxml`21- Publish (self-contained): `dotnet publish -c Release -r win-x64 --self-contained`2223## Coding Style & Naming Conventions24- C#/.NET: 4-space indent; Allman braces; nullable aware.25- Names: PascalCase for types/methods; camelCase for locals/fields; `I`-prefix for interfaces; async methods end with `Async`.26- MVVM: `*ViewModel` for view-models; avoid code-behind logic beyond UI wiring. Prefer DI via `App.xaml.cs` for services and `ILogger<T>`.27- XAML: Bind via properties/commands; keep UI strings in XAML resources when practical.28 - Theme: app-wide dark mode (`RequestedTheme="Dark"`), title bar styled via `ThemeService`.2930## Testing Guidelines31- No test project currently. Prefer xUnit when adding tests.32- Layout: `Tests/ProjectName.Tests/` with mirrors of `Services/` and `Models/` units.33- Focus: Service logic and Steam/file operations; UI by manual verification.34- Run tests: `dotnet test`3536## Commit & Pull Request Guidelines37- Commits: Conventional Commits (e.g., `feat(services): add branch parsing`), imperative mood, scoped when helpful.38- PRs: clear description, linked issues, screenshots/GIFs for UI changes, reproduction/validation steps, and update docs (`CLAUDE.md`, `AGENTS.md`) if architecture or behavior changes.3940## Security & Configuration Tips41- Do not commit secrets or local AppData artifacts. Use environment variables or user secrets for tokens/keys.42- File ops should be cancellable and show progress; avoid logging PII. Steam App ID is handled in `SteamService`.43 - Branch build IDs are stored per-branch in config; appmanifest copied to each branch folder on copy for drift checks.4445## Documentation & Comments46- Use XML comments for public APIs; summarize purpose, params, returns, exceptions.47- Document complex logic inline with comments.48- After significant changes, update AGENTS.MD and CLAUDE.md as needed.49- Create a detailed and compressed new entry in memory.md for significant changes.5051## External Commands & Tools52- Use `dotnet` CLI for builds, tests, publishing.53- Visual Studio or VS Code for development.54
One repository carrying more than one format is the comparison this product exists for: does anyone actually write different content in each file, or is one a copy of the other?
| Repository | Format | Stack | Covers | Score | Changed |
|---|---|---|---|---|---|
| SirTidez/Schedule-I-Developer-Environment-UtilityCLAUDE.md · 2 | CLAUDE.md | buildstylearchdependencies+2 | 81/100 | 14 days ago |
Same format, overlapping stack, ranked by quality.
| Repository | Format | Stack | Covers | Score | Changed |
|---|---|---|---|---|---|
| TryGhost/Ghoste2e/AGENTS.md · 55k | AGENTS.md | setupteststylearch+2 | 100/100 | today | |
| mui/material-uiAGENTS.md · 99k | AGENTS.md | setupbuildtestlint-format+9 | 100/100 | 14 days ago | |
| code-yeongyu/oh-my-openagentpackages/web/AGENTS.md · 68k | AGENTS.md | setupbuildtestlint-format+6 | 100/100 | 13 days ago | |
| aaif-goose/gooseAGENTS.md · 53k | AGENTS.md | setupbuildtestlint-format+7 | 100/100 | 8 days ago | |
| deepseek-ai/deepseek-harnessnative/landlock-run/AGENTS.md · 104k | AGENTS.md | setupteststylearch+3 | 100/100 | today | |
| duckduckgo/content-scope-scriptsspecial-pages/AGENTS.md · 70 | AGENTS.md | buildteststylearch+3 | 100/100 | 14 days ago | |
| n8n-io/n8npackages/@n8n/agents/AGENTS.md · 201k | AGENTS.md | buildteststylearch+3 | 100/100 | 14 days ago | |
| elastic/elasticsearchx-pack/plugin/core/src/main/java/org/elasticsearch/xpack/core/ml/AGENTS.md · 78k | AGENTS.md | buildtestlint-formatstyle+2 | 100/100 | 14 days ago |
A badge carrying the measured quality of the strongest agent config file in this repository, out of 100. It reads from this index every time somebody loads your page, so it changes when the measurement changes and there is nothing to keep up to date. Free, no account, and the value is not something you or we can set by hand.
[](https://rulestack.kynth.studio/configs/sirtidez-schedule-i-developer-environment-utility-agents)Would rather not hotlink us? Every badge is also served in shields.io’s endpoint schema, so shields renders the image and your readers never talk to our domain:
Published by Toolproof, the masthead over this index and eight others. The method behind the number is at toolproof.kynth.studio/methodology, and the whole thing is readable as JSON with no key at /api.