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Diff/tyler274-rummage-cursor-rules-save ↔ tyler274-rummage-cursor-rules-bevy-rand

Comparison

A · Cursor rules · tyler274/rummageB · Cursor rules · tyler274/rummage
What each file covers, counted
DimensionSharedOnly in AOnly in BOverlap
Sections0050%
Commands000—
Section tags0030%

What each file covers

Sections

0 shared · 0 only in A · 5 only in B
  • + bevy_rand Rules
  • + Version Requirements
  • + Feature Selection
  • + Usage Guidelines
  • + Compatibility Notes

Commands

neither file has any

Section tags

0 shared · 0 only in A · 3 only in B
  • + code-style
  • + deployment
  • + do-not

Line diff

+31 added−4 removed4 unchanged11.4% identical
tyler274/rummage · .cursor/rules/save.mdc
@@ −1 @@
1---
2description:
3globs: src/game_engine/save/**
4alwaysApply: false
5---
6The save/load/rewind/replay/rollback subsystem collection needs to be robustly tested.
7 
8We will use it for implementing the MTG card Shahrazad "Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up."
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
tyler274/rummage · .cursor/rules/bevy_rand.mdc
@@ +1 @@
1---
2description: using bevy_rand
3globs:
4alwaysApply: false
5---
6# bevy_rand Rules
7 
8## Version Requirements
9 
10When working with bevy_rand and bevy_prng in this project, always use the following:
11 
12- **ALWAYS** use the upstream git version from the main branch:
13```toml
14bevy_rand = { git = "https://github.com/Bluefinger/bevy_rand", branch = "main", features = ["wyrand", "experimental"] }
15bevy_prng = { git = "https://github.com/Bluefinger/bevy_rand", branch = "main", features = ["wyrand"] }
16```
17 
18- Do not use specific versions from crates.io
19- Ensure compatibility with our current Bevy 0.15.x version
20 
21## Feature Selection
22 
23- Always include the "wyrand" feature for both bevy_rand and bevy_prng
24- Include the "experimental" feature for bevy_rand
25 
26## Usage Guidelines
27 
28- Use `WyRand` as the preferred PRNG algorithm for general randomization needs
29- Register PRNGs via the EntropyPlugin: `app.add_plugins(EntropyPlugin::<WyRand>::default())`
30- For deterministic behavior in tests, remember to use a specific seed
31 
32## Compatibility Notes
33 
34- bevy_rand and bevy_prng from the main branch require uuid 1.13.1 or newer
35- When updating these dependencies, ensure other dependencies are compatible
@@ −1 +1 @@
11 ---
2−description:
3−globs: src/game_engine/save/**
2+description: using bevy_rand
3+globs:
44 alwaysApply: false
55 ---
6−The save/load/rewind/replay/rollback subsystem collection needs to be robustly tested.
6+# bevy_rand Rules
77  
8−We will use it for implementing the MTG card Shahrazad "Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up."
8+## Version Requirements
9+ 
10+When working with bevy_rand and bevy_prng in this project, always use the following:
11+ 
12+- **ALWAYS** use the upstream git version from the main branch:
13+```toml
14+bevy_rand = { git = "https://github.com/Bluefinger/bevy_rand", branch = "main", features = ["wyrand", "experimental"] }
15+bevy_prng = { git = "https://github.com/Bluefinger/bevy_rand", branch = "main", features = ["wyrand"] }
16+```
17+ 
18+- Do not use specific versions from crates.io
19+- Ensure compatibility with our current Bevy 0.15.x version
20+ 
21+## Feature Selection
22+ 
23+- Always include the "wyrand" feature for both bevy_rand and bevy_prng
24+- Include the "experimental" feature for bevy_rand
25+ 
26+## Usage Guidelines
27+ 
28+- Use `WyRand` as the preferred PRNG algorithm for general randomization needs
29+- Register PRNGs via the EntropyPlugin: `app.add_plugins(EntropyPlugin::<WyRand>::default())`
30+- For deterministic behavior in tests, remember to use a specific seed
31+ 
32+## Compatibility Notes
33+ 
34+- bevy_rand and bevy_prng from the main branch require uuid 1.13.1 or newer
35+- When updating these dependencies, ensure other dependencies are compatible
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