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tyler274/rummage · .cursor/rules/mtg.mdc
@@ −1 @@
1---
2description: Magic the Gathering Rules
3globs:
4alwaysApply: false
5---
6[MagicCompRules 20250207.txt](mdc:docs/mtg_rules/MagicCompRules 20250207.txt) Refer to this as the source of truth for all Magic the
7Gathering rules and edge cases that need to be handled robustly in the game engine.
tyler274/rummage · .cursor/rules/save.mdc
@@ +1 @@
1---
2description:
3globs: src/game_engine/save/**
4alwaysApply: false
5---
6The save/load/rewind/replay/rollback subsystem collection needs to be robustly tested.
7
8We will use it for implementing the MTG card Shahrazad "Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up."
@@ −1 +1 @@
11 ---
2−description: Magic the Gathering Rules
3−globs:
2+description:
3+globs: src/game_engine/save/**
44 alwaysApply: false
55 ---
6−[MagicCompRules 20250207.txt](mdc:docs/mtg_rules/MagicCompRules 20250207.txt) Refer to this as the source of truth for all Magic the
7−Gathering rules and edge cases that need to be handled robustly in the game engine.
6+The save/load/rewind/replay/rollback subsystem collection needs to be robustly tested.
7+
8+We will use it for implementing the MTG card Shahrazad "Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up."
